Gazebo Fortress
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Gazebo Fortress, the successor to Gazebo Classic, brings modern features and improved performance while maintaining the familiar usability of its predecessor. It offers enhanced simulation capabilities, making it a strong contender for robotics testing. However, it also introduces some complexities compared to Gazebo Classic, especially for those migrating existing ROS 2 packages.
Key Features of Gazebo Fortress
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- **Improved Graphics and High-Definition Simulation:**
Gazebo Fortress enhances the graphical fidelity over Classic, offering more immersive environments. While not as graphically detailed as Isaac Sim, Fortress strikes a balance between realism and performance.
- **Better Support for Dynamic Environments:**
Fortress introduces features like improved collision detection and smoother handling of dynamic objects, which are critical for testing algorithms involving moving obstacles.
- **Enhanced Plugin Ecosystem:**
A rich plugin ecosystem allows for better integration of sensors and actuators, providing more flexibility for robot developers.
- **Support for ROS 2 Packages:**
Migrating ROS 2 packages from Gazebo Classic to Fortress is relatively straightforward, thanks to the `migration guide `_. However, some adaptation may be needed, especially for custom robots or environments.
Example: A Custom Four-Wheel Robot in Gazebo Fortress
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Take a look at the **GIF below**, showcasing **a custom four-wheel robot designed in Gazebo Fortress**. The robot demonstrates how Fortress’s enhanced features allow for more detailed and accurate simulations of navigation and other robotic functions.
.. figure:: media/gifs/fortress_robot.webp
:width: 100%
:align: center
:class: mbsrounded
*Gazebo Fortress Custom Robot Design*
Observations on Gazebo Fortress Environment
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The **Gazebo Fortress environment** supports advanced features such as better collision detection and handling of dynamic obstacles. This makes it a suitable choice for testing algorithms in environments requiring higher fidelity than Gazebo Classic while maintaining a manageable computational load compared to Isaac Sim.
Observations and Trade-Offs
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- **Performance vs. Graphics:**
While Gazebo Fortress improves graphical fidelity, it requires more processing power than Classic, though significantly less than Isaac Sim. This makes it a middle ground between the two platforms.
- **Dynamic Obstacle Handling:**
Fortress performs better than Classic in handling dynamic objects, making it suitable for navigation scenarios involving moving humans or obstacles. However, Isaac Sim still leads in dynamic crowd animation.
- **Learning Curve:**
For those already familiar with Gazebo Classic, transitioning to Fortress is manageable with the help of the `migration guide `_. On the other hand, Isaac Sim’s steep learning curve might pose a challenge for newcomers.
Recommendation
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Gazebo Fortress is ideal for those seeking a balance between performance, graphics, and usability. It is particularly well-suited for developers migrating from Gazebo Classic or those looking for advanced features without the heavy computational requirements of Isaac Sim.