Gazebo Fortress¶
Gazebo Fortress, the successor to Gazebo Classic, brings modern features and improved performance while maintaining the familiar usability of its predecessor. It offers enhanced simulation capabilities, making it a strong contender for robotics testing. However, it also introduces some complexities compared to Gazebo Classic, especially for those migrating existing ROS 2 packages.
Key Features of Gazebo Fortress¶
Improved Graphics and High-Definition Simulation: Gazebo Fortress enhances the graphical fidelity over Classic, offering more immersive environments. While not as graphically detailed as Isaac Sim, Fortress strikes a balance between realism and performance.
Better Support for Dynamic Environments: Fortress introduces features like improved collision detection and smoother handling of dynamic objects, which are critical for testing algorithms involving moving obstacles.
Enhanced Plugin Ecosystem: A rich plugin ecosystem allows for better integration of sensors and actuators, providing more flexibility for robot developers.
Support for ROS 2 Packages: Migrating ROS 2 packages from Gazebo Classic to Fortress is relatively straightforward, thanks to the migration guide. However, some adaptation may be needed, especially for custom robots or environments.
Example: A Custom Four-Wheel Robot in Gazebo Fortress¶
Take a look at the GIF below, showcasing a custom four-wheel robot designed in Gazebo Fortress. The robot demonstrates how Fortress’s enhanced features allow for more detailed and accurate simulations of navigation and other robotic functions.
Observations on Gazebo Fortress Environment¶
The Gazebo Fortress environment supports advanced features such as better collision detection and handling of dynamic obstacles. This makes it a suitable choice for testing algorithms in environments requiring higher fidelity than Gazebo Classic while maintaining a manageable computational load compared to Isaac Sim.
Observations and Trade-Offs¶
Performance vs. Graphics: While Gazebo Fortress improves graphical fidelity, it requires more processing power than Classic, though significantly less than Isaac Sim. This makes it a middle ground between the two platforms.
Dynamic Obstacle Handling: Fortress performs better than Classic in handling dynamic objects, making it suitable for navigation scenarios involving moving humans or obstacles. However, Isaac Sim still leads in dynamic crowd animation.
Learning Curve: For those already familiar with Gazebo Classic, transitioning to Fortress is manageable with the help of the migration guide. On the other hand, Isaac Sim’s steep learning curve might pose a challenge for newcomers.
Recommendation¶
Gazebo Fortress is ideal for those seeking a balance between performance, graphics, and usability. It is particularly well-suited for developers migrating from Gazebo Classic or those looking for advanced features without the heavy computational requirements of Isaac Sim.